Baldum’s physique grants him 18% bonus armor. His normal attacks deal an additional 20 (+1 for every level) magic damage.
Baldum dashes forward a short distance, dealing 200 (+0.3 AD)ˀ (+0.2 armor) physical damage to enemies along the way. He stops when he runs into an enemy hero, then swings his totem and tosses the hero behind him, dealing additional physical damage equal to 8% of the target’s maximum HP and slowing the target by 90% for 1 second.
Baldum stomps the ground, dealing 50 (+0.3 AD) (+0.05 armor) physical damage to enemies nearby and slowing them by 30%. Enemies affected by the stomp deal 15% less physical damage to Baldum for 1 second. The cooldown of this ability is reduced by 0.3 seconds when it hits an enemy hero.
Baldum smashes his totem into the ground, causing the ground to collapse and traps all enemies in the target area for 3 seconds, rendering them immobile. They take 400 (+0.5 AD) (+0.3 armor) physical damage and are slowed by 50% for 2 seconds after they are freed from the prison.
Armor165 / 21.5%
Magic Defense50 / 7.6%
Magic Pierce0 / 0%
Magic Life Steal0
HP Per 5 Seconds59
Mana Per 5 Seconds15
Regen Energy Per 5 Seconds0