Blood of the Dragon
Hayate’s normal attack also deals 35% of AD physical damage to a nearby enemy (50% for monsters, increases with Hayate’s level). After Hayate deals damage 6 times in a row to the same target with normal attacks and abilities, he restores 40 energy immediately and his attacks to that target in the next 4 seconds deal additional 72(+25% of AD) true damage.
Hayate tosses shurikens in the target direction and gains 10% movement speed while throwing. Each Shuriken deals 125/140/155/170/185/200 (+25% of AD) physical damage and triggers special bonus effects from normal attacks and/or equipment. The shurikens will pass through non-hero enemy units, but deals 20% less damage each time (up to 40%). Each enemy hit restores Hayate’s energy by 10 (once per shuriken). Hayate throws 5, 7, and 9 shurikens at 0%, 75%, and 150% attack speed bonuses respectively.
Hayate teleports to the target location instantly.
Passive: When there are enemy heroes within 500 units from Hayate, his damage dealt is increased by 10/11/12/13/14/15% and movement speed is increased by 10/12/14/16/18/20%.
Hayate immediately teleports to the target location and tosses kunais in waves to attack nearby enemies, dealing 100/150/200 (+25% of AD) physical damage each wave and triggering special bonus effects from normal attacks. Hayate tosses 10, 13 and 16 waves at 0%, 75% and 150% of attack speed bonuses respectively.
Armor91 / 13.1%
Magic Defense50 / 7.6%
Magic Pierce0 / 0%
Magic Life Steal0
Attack RangeLong Range
HP Per 5 Seconds46
Mana Per 5 Seconds0
Regen Energy Per 5 Seconds50