Sephera

Living Water

Magic

When Sephera uses any of her abilities, she triggers additional powers in the water, dealing 201 (+0.15 AP)ˀ magic damage to the nearby enemy hero with the lowest HP, and heals the nearby ally hero with the lowest HP for 134 (+0.1 AP).

Sephera

Water Spirits

Magic

Sephera summons a Water Spirit that attacks 3 enemies nearby (prioritizes enemy heroes), dealing 300/340/380/420/460/500 (+0.4 AP) magic damage and reducing their movement speed by 50% for 1 second. Her next normal attack after using this ability deals an additional 250/280/310/340/370/400 (+0.3 AP) magic damage and reduces cooldowns of all abilities by 1 second.

Sephera

Wall of Water

Physical

Sephera increases her own movement speed by 40% for a short period of time. After 1.5 seconds, a wall of water spawns, dealing 300/360/420/480/540/600 (+0.4 AP) magic damage to nearby enemies and stunning them for 0.75 seconds.

Sephera

Tide of Life

Physical

Sephera enters a whirlpool, healing nearby allies for 500/650/800 (+0.75 AP) and dealing 600/800/1000 (+0.9 AP) magic damage to nearby enemies. She cannot be targeted for 1.7 seconds while inside the whirlpool.

Sephera Stats

Max HP

2966

Armor

80 / 11.7%

Magic Defense

50 / 7.6%

Attack Damage

162

Ability Power

0

Max Mana

470

Movement Speed

370

Magic Pierce

0 / 0%

Attack Speed

0

Critical Chance

0

Critical Damage

200

Life Steal

0

Magic Life Steal

0

Cooldown Speed

0

Attack Range

Long Range

Resistance

0

HP Per 5 Seconds

42

Mana Per 5 Seconds

17

Max Energy

0

Regen Energy Per 5 Seconds

0

Sephera Guide

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