Weapon Skills

Absorb

Recover 50% of damage dealt.

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Armads

Unit makes a guaranteed follow-up attack when attacked at HP ≥ 80%.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Armorslayer

Effective against armored units.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Armorslayer+

Effective against armored units.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Assassin’s Bow

Effective against fliers. If target has a dagger, it can't make a follow-up attack and this unit will.

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Assassin’s Bow+

Effective against fliers. If target has a dagger, it can't make a follow-up attack and this unit will.

SP Cost : 0 Might : 11 Range : 2 Default : 1 Unlock : 1

Assault

SP Cost : 50 Might : 10 Range : 2 Default : 1 Unlock : 1

Aura

Restores 5 HP to adjacent allies after any combat this unit initiates

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Binding Blade

Grants Def/Res+2 when this unit is attacked.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Blárblade

Slows Special trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 200 Might : 9 Range : 2 Default : 1 Unlock : 1

Blárblade+

Slows Special trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Blárraven

Grants weapon advantage vs. colorless foes.

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Blárraven+

Grants weapon advantage vs. colorless foes.

SP Cost : 0 Might : 11 Range : 2 Default : 1 Unlock : 1

Bolganone

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Bolganone+

SP Cost : 400 Might : 13 Range : 2 Default : 1 Unlock : 1

Brave Axe

Spd-5. Attack twice when initiating combat.

SP Cost : 0 Might : 5 Range : 1 Default : 1 Unlock : 1

Brave Axe+

Spd-5. Attack twice when initiating combat.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Brave Bow

Spd-5. Effective against flying units. Attacks twice if unit initiates combat.

SP Cost : 200 Might : 4 Range : 2 Default : 1 Unlock : 1

Brave Bow+

Spd-5. Effective against flying units. Attacks twice if unit initiates combat.

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Brave Lance

Spd-5. Attack twice when initiating combat.

SP Cost : 0 Might : 5 Range : 1 Default : 1 Unlock : 1

Brave Lance+

Spd-5. Attack twice when initiating combat.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Brave Sword

Spd-5. Attack twice when initiating combat.

SP Cost : 200 Might : 5 Range : 1 Default : 1 Unlock : 1

Brave Sword+

Spd-5. Attack twice when initiating combat.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Brynhildr

If unit initiates attack, restricts foe's next-turn movement to 1 space or less.

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Dark Breath

After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions.

SP Cost : 200 Might : 9 Range : 1 Default : 1 Unlock : 1

Dark Breath+

After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions.

SP Cost : 0 Might : 13 Range : 1 Default : 1 Unlock : 1

Deep Sea Spear

Gives Atk +20% if weapon-triangle advantage, Atk -20% if disadvantage

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Deep Sea Spear+

Gives Atk +20% if weapon-triangle advantage, Atk -20% if disadvantage

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Durandal

Attack+5 if initiating attack.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Elfire

SP Cost : 0 Might : 6 Range : 2 Default : 1 Unlock : 1

Elthunder

SP Cost : 0 Might : 6 Range : 0 Default : 1 Unlock : 1

Elwind

SP Cost : 0 Might : 6 Range : 2 Default : 1 Unlock : 1

Emerald Axe

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

SP Cost : 200 Might : 12 Range : 1 Default : 1 Unlock : 1

Emerald Axe+

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Excalibur

Effective against flying units.

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Falchion

Effective against dragons. At the start of every third turn, unit recovers 10 HP.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Fear

After combat, inflicts Atk-6 on targeted foe through its next action.

SP Cost : 150 Might : 5 Range : 2 Default : 1 Unlock : 1

Fenrir

SP Cost : 200 Might : 9 Range : 2 Default : 1 Unlock : 1

Fenrir+

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Fensalir

Inflicts Atk-4 on foes within 2 spaces through their next actions at the start of each turn.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Fire

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Fire Breath

SP Cost : 0 Might : 6 Range : 1 Default : 1 Unlock : 1

Fire Breath+

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Flametongue

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Flametongue+

SP Cost : 0 Might : 15 Range : 1 Default : 1 Unlock : 1

Flux

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Fujin Yumi

Effective against flying units. Unit can pass though foes if own HP ≥ 50%.

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Fólkvangr

Grants Atk+5 at start of turn if HP<=50%

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Gravity

After any combat, prevents foe from moving more than 1 space through its next action

SP Cost : 0 Might : 6 Range : 2 Default : 1 Unlock : 1

Gronnblade

Slows Special trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 200 Might : 9 Range : 2 Default : 1 Unlock : 1

Gronnblade+

Slows Special trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Gronnraven

Grants weapon advantage vs. colorless foes.

SP Cost : 200 Might : 7 Range : 2 Default : 1 Unlock : 1

Gronnraven+

Grants weapon advantage vs. colorless foes.

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Hammer

Effective against armored units.

SP Cost : 200 Might : 8 Range : 1 Default : 1 Unlock : 1

Hammer+

Effective against armored units.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Hauteclere

Accelerates Special trigger.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Heavy Spear

Effective against armored units.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Heavy Spear+

Effective against armored units.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Hidden Killer Bow

If enemy wepon type is Hidden, you can double attack and enemy can't

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Hidden Killer Bow+

If enemy wepon type is Hidden, you can double attack and enemy can't.

SP Cost : 0 Might : 11 Range : 2 Default : 1 Unlock : 1

Iron Axe

SP Cost : 0 Might : 6 Range : 1 Default : 1 Unlock : 1

Iron Bow

Effective against flying units.

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Iron Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

SP Cost : 0 Might : 3 Range : 2 Default : 1 Unlock : 1

Iron Lance

SP Cost : 0 Might : 6 Range : 1 Default : 1 Unlock : 1

Iron Spear

SP Cost : 0 Might : 6 Range : 1 Default : 1 Unlock : 1

Iron Sword

SP Cost : 0 Might : 6 Range : 1 Default : 1 Unlock : 1

Killer Axe

Accelerates Special trigger.

SP Cost : 0 Might : 7 Range : 1 Default : 1 Unlock : 1

Killer Axe+

Accelerates Special trigger

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Killer Bow

Effective against flying units. Accelerates Special trigger

SP Cost : 200 Might : 5 Range : 2 Default : 1 Unlock : 1

Killer Bow+

Effective against flying units. Accelerates Special trigger

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Killer Lance

Accelerates Special trigger.

SP Cost : 0 Might : 7 Range : 1 Default : 1 Unlock : 1

Killer Lance+

Accelerates Special trigger

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Killing Edge

Accelerates Special trigger

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Killing Edge+

Accelerates Special trigger

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Lauer Blade

Slows Special trigger

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Lauer Blade+

Slows Special trigger

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Light Breath

Grants adjacent allies Def/Res+4 through their next actions after any combat this unit initiates.

SP Cost : 0 Might : 9 Range : 1 Default : 1 Unlock : 1

Light Breath+

Grants adjacent allies Def/Res+4 through their next actions after any combat this unit initiates.

SP Cost : 0 Might : 13 Range : 1 Default : 1 Unlock : 1

Lightning Breath

Enables counterattack regardless of attacker's range. Slows Special trigger

SP Cost : 200 Might : 7 Range : 1 Default : 1 Unlock : 1

Lightning Breath+

Enables counterattack regardless of attacker's range. Slows Special trigger

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Naga

Effective against dragons. Grants Def/Res+2 when this unit is attacked.

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Nosferatu

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Nosferatu+

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Nóatún

Unit may move adjacent to any ally when HP ≤ 40%

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Pain

Inflicts 10 damage on targeted foe after combat.

SP Cost : 0 Might : 3 Range : 2 Default : 1 Unlock : 1

Pane

After battle, deal 10 damage to the enemy.

SP Cost : 0 Might : 3 Range : 2 Default : 1 Unlock : 1

Panic

After combat, bonuses on targeted foe become penalties through its next action.

SP Cost : 150 Might : 7 Range : 2 Default : 1 Unlock : 1

Parthia

Effective against flying units. Grants Res+4 during combat if initiating attack.

SP Cost : 0 Might : 14 Range : 2 Default : 1 Unlock : 1

Poison Dagger

Effective against infantry units. Infantry foes suffer Def/Res-4 after combat through their next actions.

SP Cost : 0 Might : 2 Range : 2 Default : 1 Unlock : 1

Poison Dagger+

Effective against infantry units. Infantry foes suffer Def/Res-6 after combat through their next actions.

SP Cost : 0 Might : 5 Range : 2 Default : 1 Unlock : 1

Raijinto

Enables counterattack regardless of distance if this unit is attacked.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Rauorblade

Slows Special Trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Rauorblade+

Slows Special Trigger. Adds total bonuses on unit to damage dealt.

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Rauðrraven

Grants weapon advantage vs. colorless foes.

SP Cost : 200 Might : 11 Range : 2 Default : 1 Unlock : 1

Rauðrraven+

Grants weapon advantage vs. colorless foes.

SP Cost : 0 Might : 11 Range : 2 Default : 1 Unlock : 1

Rauðrwolf

Effective against cavalry units.

SP Cost : 0 Might : 6 Range : 2 Default : 1 Unlock : 1

Rauðrwolf+

Effective against cavalry units.

SP Cost : 0 Might : 10 Range : 2 Default : 1 Unlock : 1

Rexcalibur

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Rogue Dagger

After combat, inflicts Def/Res-3 on for through its next action. Grants unit Def/Res+3 for 1 turn.

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Rogue Dagger+

After combat, inflicts Def/Res-5 on foe through its next action. Grants unit Def/Res+5 for 1 turn.

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Ruby Sword

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

SP Cost : 200 Might : 8 Range : 1 Default : 1 Unlock : 1

Ruby Sword+

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Ruin

SP Cost : 100 Might : 6 Range : 2 Default : 1 Unlock : 1

Sapphire Lance

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantge.

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Sapphire Lance+

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantge.

SP Cost : 0 Might : 12 Range : 1 Default : 1 Unlock : 1

Sieglinde

Grants adjacent allies Atk+3 through their next actions at the start of each turn.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Siegmund

Grants adjacent allies Atk+3 through their next actions at the start of each turn.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Silver Axe

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Silver Axe+

SP Cost : 0 Might : 15 Range : 1 Default : 1 Unlock : 1

Silver Bow

Effective against flying units.

SP Cost : 200 Might : 9 Range : 2 Default : 1 Unlock : 1

Silver Bow+

Effective against flying units.

SP Cost : 0 Might : 13 Range : 2 Default : 1 Unlock : 1

Silver Dagger

After battle, inflicts Def/Res-5 on foe through its next action.

SP Cost : 0 Might : 7 Range : 2 Default : 1 Unlock : 1

Silver Dagger+

After combat, inflicts Def/Res-7 on foe through its next action.

SP Cost : 0 Might : 10 Range : 2 Default : 1 Unlock : 1

Silver Lance

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Silver Lance+

SP Cost : 0 Might : 15 Range : 1 Default : 1 Unlock : 1

Silver Sword

SP Cost : 0 Might : 11 Range : 1 Default : 1 Unlock : 1

Silver Sword+

SP Cost : 0 Might : 15 Range : 1 Default : 1 Unlock : 1

Slow

After any combat, inflicts Spd-6 on foe through its next action.

SP Cost : 150 Might : 5 Range : 2 Default : 1 Unlock : 1

Smoke Dagger

After combat, inflicts Def/Res-4 on foes within 2 spaces of target through their next actions.

SP Cost : 200 Might : 6 Range : 2 Default : 1 Unlock : 1

Smoke Dagger+

After combat, inflicts Def/Res-6 on foes within 2 spaces of target through their next actions.

SP Cost : 0 Might : 9 Range : 2 Default : 1 Unlock : 1

Sol Katti

If wielder initiates attack at HP ≤ 50%, any follow-up occurs immediately.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Steel Axe

SP Cost : 100 Might : 8 Range : 1 Default : 1 Unlock : 1

Steel Bow

Effective against flying units.

SP Cost : 100 Might : 6 Range : 2 Default : 1 Unlock : 1

Steel Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

SP Cost : 100 Might : 5 Range : 2 Default : 1 Unlock : 1

Steel Lance

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Steel Spear

SP Cost : 0 Might : 8 Range : 1 Default : 1 Unlock : 1

Steel Sword

SP Cost : 100 Might : 8 Range : 1 Default : 1 Unlock : 1

Sword of Seals

Bestows Def+2 and Res+2 upon its wielder.

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Thunder

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Tyrfing

Grants Def+4 in battle if unit's HP ≤ 50%

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Wind

SP Cost : 0 Might : 4 Range : 2 Default : 1 Unlock : 1

Yato

Grants Spd+4 during combat if unit initiates attack

SP Cost : 0 Might : 16 Range : 1 Default : 1 Unlock : 1

Thoron

SP Cost : Might : 9 Range : 2 Default : 1 Unlock : 1

Dire Thunder

Spd-5. Attack twice when initiating combat.

SP Cost : Might : 9 Range : 2 Default : 1 Unlock : 1

Cymbeline

Grants adjacent allies Atk+4 through their next actions after any combat this unit initiates.

SP Cost : Might : 14 Range : 2 Default : 1 Unlock : 1

Mystletainn

Accelerates Special trigger (cooldown count -1)

SP Cost : Might : 16 Range : 1 Default : 1 Unlock : 1

Deathly Dagger

After combat, inflicts Def/Res-7 on foe through its next action. If unit initiated combat, 7 damage to foe after battle.

SP Cost : Might : 11 Range : 2 Default : 1 Unlock : 1

Wo Dao

Grants +10 to damage when Special triggers.

SP Cost : Might : 9 Range : 1 Default : 1 Unlock : 1

Wo Dao+

Grants +10 to damage when Special triggers.

SP Cost : Might : 13 Range : 1 Default : 1 Unlock : 1

Carrot Axe

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 200 Might : 9 Range : 1 Default : 1 Unlock : 1

Carrot Axe+

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 300 Might : 13 Range : 1 Default : 1 Unlock : 1

Blue Egg

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 200 Might : 7 Range : 2 Default : 1 Unlock : 1

Blue Egg+

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 300 Might : 11 Range : 2 Default : 1 Unlock : 1

Carrot Lance

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 200 Might : 9 Range : 1 Default : 1 Unlock : 1

Carrot Lance+

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 300 Might : 19 Range : 1 Default : 1 Unlock : 1

Green Egg

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 200 Might : 7 Range : 2 Default : 1 Unlock : 1

Green Egg+

If unit initiates attack, unit recovers 4 HP after the battle.

SP Cost : 300 Might : 11 Range : 2 Default : 1 Unlock : 1

Blárwolf

Effective against cavalry units.

SP Cost : 200 Might : 6 Range : 2 Default : 1 Unlock : 1

Blárwolf+

Effective against cavalry units.

SP Cost : 300 Might : 10 Range : 2 Default : 1 Unlock : 1

Gronnwolf

Effective against cavalry units.

SP Cost : 200 Might : 6 Range : 2 Default : 1 Unlock : 1

Gronnwolf+

Effective against cavalry units.

SP Cost : 300 Might : 10 Range : 2 Default : 1 Unlock : 1

Firesweep Bow

Effective against flying units Unit and enemies cannot use counterattacks

SP Cost : 200 Might : 7 Range : 2 Default : 1 Unlock : 1

Firesweep Bow+

Effective against flying units Unit and enemies cannot use counterattacks

SP Cost : 300 Might : 11 Range : 2 Default : 1 Unlock : 1

Ragnell

Enables counterattack regardless of distance if this unit is attacked.

SP Cost : 400 Might : 16 Range : 1 Default : 1 Unlock : 1

Rexcalibur+

SP Cost : 300 Might : 13 Range : 2 Default : 1 Unlock : 1

Ragnarok

If unit has 100% HP at the start of combat, unit receives Atk/Spd +5. If attacking, unit will receive 5 damage after combat.

SP Cost : 400 Might : 14 Range : 2 Default : 5 1 Unlock : 1

Gronnowl

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 300 Might : 6 Range : 2 Default : 1 Unlock : 1

Gronnowl+

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 300 Might : 10 Range : 2 Default : 5 1 Unlock : 1

Blárowl

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 300 Might : 6 Range : 2 Default : 1 Unlock : 1

Blárowl+

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 300 Might : 10 Range : 2 Default : 5 1 Unlock : 1

Blessed Bouquet

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

SP Cost : 200 Might : 9 Range : 2 Default : 1 Unlock : 1

Blessed Bouquet+

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

SP Cost : 300 Might : 12 Range : 2 Default : 1 Unlock : 1

First Bite

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

SP Cost : 200 Might : 10 Range : 1 Default : 1 Unlock : 1

First Bite+

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

SP Cost : 300 Might : 14 Range : 1 Default : 1 Unlock : 1

Cupid Arrow

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. Effective against fliers

SP Cost : 200 Might : 8 Range : 2 Default : 1 Unlock : 1

Cupid Arrow+

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. Effective against fliers

SP Cost : 300 Might : 12 Range : 2 Default : 1 Unlock : 1

Candlelight

After combat, foe inflicted with status preventing them from counterattacking.

SP Cost : 150 Might : 7 Range : 2 Default : 1 Unlock : 1

Rauðrowl

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 200 Might : 6 Range : 2 Default : 1 Unlock : 1

Rauðrowl+

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

SP Cost : 300 Might : 10 Range : 2 Default : 1 Unlock : 1

Firesweep Lance

Unit and enemies cannot use counterattacks.

SP Cost : 200 Might : 11 Range : 1 Default : 1 Unlock : 1

Firesweep Lance+

Unit and enemies cannot use counterattacks.

SP Cost : 300 Might : 15 Range : 1 Default : 1 Unlock : 1

Melon Smasher

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat.

SP Cost : 200 Might : 10 Range : 1 Default : 1 Unlock : 1

Melon Smasher+

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat.

SP Cost : 300 Might : 14 Range : 1 Default : 1 Unlock : 1

Seashell

Foe takes Def/Res-5 until end of foe's next action. If unit has 100% HP at start of combat, Atk/Spd/Def/Res+2. If attacking, unit gets 2 damage after.

SP Cost : 200 Might : 7 Range : 2 Default : 1 Unlock : 1

Seashell+

Foe takes Def/Res-7 until end of foe's next action. If unit has 100% HP at start of combat, Atk/Spd/Def/Res+2. If attacking, unit gets 2 damage after.

SP Cost : 300 Might : 10 Range : 2 Default : 1 Unlock : 1

Refreshing Bolt

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. Effective against fliers.

SP Cost : 200 Might : 8 Range : 2 Default : 1 Unlock : 1

Refreshing Bolt+

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. Effective against fliers

SP Cost : 300 Might : 12 Range : 2 Default : 1 Unlock : 1

Deft Harpoon

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat.

SP Cost : 200 Might : 10 Range : 1 Default : 1 Unlock : 1

Deft Harpoon+

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat.

SP Cost : 300 Might : 14 Range : 1 Default : 1 Unlock : 1