Blue Dragon Summoner
Lord of D.
Skull Red Bird
Kaiser Sea Horse
Blue-Eyes White Dragon
The Flute of Summoning Dragon
Magical Arm Shield
The goal here is to get your fusion monsters out quickly to stop your opponent in their tracks (NOT RECOMMENDED AGAINST STALL DECKS)
Every monster card except your Blue Eyes has a Level 4 or lower star rating so no need to sacrifice for them so you can keep your field well protected as long as you believe in the heart of the cards.
Though Blue Dragon Summoner can be used as as an attacking monster his main goal for being played is to be used as death fodder to get your Blue eyes white dragons in your hand from your deck after the Dragon Summoner is destroyed.
Kaiser Sea Horse and Cost Down both kinda serve the same purpose. They are both there to make it so you only have to use one sacrifice to summon your Blue Eyes. Kaiser is also a pretty solid attacking monster to use on the field until you can whip your Dragon out.
Lord of D. is another great way to get your Blue Eyes on the field especially when combined with Dragon Summoners ability. Allowing you to quickly get your Dragons from the Deck, To your hand and then to your field.
Gray Wing is simply there for the ability to put out damage with his ability to do a double attack putting out a decent chunk of damage or to clear the field a small bit.
There are 3 Polymerization simply to increase your chances of getting your fusion monsters out successfully.
Because your deck is based off fusion monsters you have 2 Fusion weapons to sky rocket your attack to end the battle quickly.
Lastly the traps are all there for survival. Each trap saves you from losing a monster (if you play your cards right) Well each trap except for Michizure which is there for payback if your opponent does manage to destroy your monster.